Attack1[1M] Psychic Rage
<br>Choose 1 of your opponent's Pokemon. This attack does 10 damage for each damage counter on Gardevoir to that Pokemon. <i>(Don't apply Weakness and Resistance for Benched Pokemon.)</i>
Attack2[2P] Black Magic (10+)
<br>Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokemon.
Cardtext<b>Poke-POWER</b>Energy Jump
<br>Once during your turn <em>(before your attack)</em>, you may move an Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Gardevoir is affected by a Special Condition.