Attack1[0] Darkness Grace
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Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon. (This counts as evolving that Pokémon.) If you do, put 1 damage counter on Spiritomb. Shuffle your deck afterward.
Attack2[D] Will-o'-the-wisp (10)
Cardtext<strong>Poké-BODY — Keystone Seal</strong>
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As long as Spiritomb is your Active Pokémon, each player can't play any Trainer cards from his or her hand.