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Calming Magic
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
1st Edition
NM
$0.20
$0.10
LP
$0.06
MP
$0.05
HP
$0.11
DM
$0.15
Unlimited
$0.19
$0.09
$0.16
$0.07
$0.12
$0.34
$0.25